![]() Reducing the Max voices in each Kontakt instrument instance down to 64 eliminated the Logic System Overload playback error occurring. Anyway I noticed that the way these instruments were saved in Kontakt with their Max voices set to 699 and 499 (in 2 different instruments respectively). With some painstaking troubleshooting I managed to narrow the problem down to being caused by a handful of 8DIO Kontakt instruments. Sadly, it's not very easy to pinpoint which track is causing the issue in a case like this (#Apple #LogicProX - opportunity for better troubleshooting features?). So intuitively I started to suspect there was a buggy software instrument causing this issue in my project. I even opened a case with Apple Pro Apps support thinking it was a Logic issue! I've got a super powerful Mac Pro 2019 16-core 3.2 GHz with 384 GB RAM and my CPU activity bars weren't looking very high (in Logic Performance Meter), there was just an occasional blip in the right-most CPU indicator bar in the Performance Meter in Logic which would cause Logic playback to stutter and often then halt and throw the "System Overload" error (even with the I/O Buffer Size set to 1024)! I could not understand why since I had far larger and more complex Logic projects working that ran easily with the I/O Buffer Size set to 256. One day Logic was working fine with the project I had running and the next time I opened I kept getting the "System Overload" issue. ![]() So I have been running into this issue with Logic 10.6.2 also recently.
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